Unity
Godot
C#
GDscript
StateMachine
Blender
AppStore
GooglePlay
Multiplayer
Firebase
Git
I worked directly on Clicker Heroes implementing new systems for the game, as well as creating A/B tests for experimental mechanics

As a Lead Game Developer, I oversee every stage of development, focusing on detail, polish, and performance across all platforms

Developed and published the game on the App Store, handling testing, design, and release

A chess puzzle game. Draw the correct path and don't let the King get killed by the opposite pieces!

This game develops the ability to predict movement in Chess, using a playful and immersive concept. The dark troops march in a single sound

Help Mr. Fluff to drink all the honey from HoneyLand! Your cards will direct Mr. Fluff in the right direction. Run! Jump! Fall on your stomach!

Your goal is to rebuild each painting through a slide puzzle and get to the top floor!
